Saturday, December 13, 2014

WOW TellMeWhen import strings overview 6.0

All the following links are WOD 6.0 ready!
Level 100 talents included (not all yet):

Warrior: Fury, Protection and Gladiator
Druid: Balance, Feral and Guardian
Shaman: Elemental and Enhancement
Paladin: Retribution and Protection
Death Knight: Blood, Unholy and 2H/DW Frost
Still lvling in WOD:
Warlock: Destruction and Demonology
Mage: Frost and Arcane
Priest: Shadow and Disc
Hunter: Beast Mastery and Survival
Rogue: Assassination and Combat
Monk: Brewmaster and Windwalker


Important! If it doesn't work you may need the latest TMW alpha version,I know the DK will need it for sure and some others may too (but I doubt it)
Update: My level 100s currently are Warrior, Paladin, Druid, DK and Shaman. These have all been updated (DK doesn't support Necrotic Plague yet but supports DW and 2H Frost automatically now). Moonkin has support for Euphoria, Non-Euphoria, Stellar Flare and obviously easily Balance of Power too. I've now hidden Moonkin auras in Feral/Bear form and show their available attacks and Frenzied Regeneration for when you're using Heart of the Wild.
Monk also received some updates, mostly for Brewmaster. Most specs have most talents, though not all of them are included. They are easily added though. You can always contact me for more info.
Coming Soon: updated Paladin videos and screenshots

General info about my TellMeWhen setup across all toons
The main goal of these TellMeWhen icons is to be aware of the most important information while being able to focus on the gameplay and action. So you're not staring at action bars so much, as it's bad for your health in raids, dungeons and PVP!

How to import:
Just copy the text-string you can find at the bottom of each post, ingame, open TellMeWhen with /tmw and in the window at the bottom there's a text-box, paste the string there and on the right-hand side choose import from string.
You'll import my entire setup, but don't worry it's easy to remove, edit and add other stuff to it.

The general setup is this:
There is always a Left, Center and Right ability icon. These show the most important DPS abilities for your class so you can make well timed decisions, you will have to know your rotation (see Icy-Veins.com).
These consist of all rotational abilities, the heaviest hitters are usually on the Center Icons for most specs. Meta-Icons are used to contain more than one ability in the same spot (A Meta-Icon links several Icons in an order and has the appearance of a dark eye).
DPS and Defensive Cooldowns (based on a health %) and some Utility abilities are given a separate icon usually to the left or right of the Center Icon.
Then there's two groups of Buffs/Debuffs or AOE availability on each side below the Center Icon.
Over my Chatwindow is usually a wrong/missing Stance/Shield/Aura/etc icon. You'll only see it if you need to take action, once you do, the icon is gone again (they are transparent and on top of the chatbox so they're not overly annoying).

Some filler abilities without a cooldown don't have an icon if that's the ability you use when no icons are showing for that spec. For example: Frostbolt, Arcane Blast, Devastate, Lightning Bolt (Ele), etc.

Abilities that have short cooldowns are tracked though, for example Bloodthirst, Crusader Strike so you hit them each time they're available. 

Check Icy Veins guides
I based my setups on the Icy Veins DPS rotation guides, so check those guides to know which abilities to use first when multiple options are available, I hide the least valuable options but keep around 2 or 3 available Icons so I can anticipate the next ability to use.

Here's a 6.0 Moonkin video to show it in action: (more new videos soon)


Other general information:
  • If you have any spec of the setup I'm sharing, regardless what tree you use for them, they will work.
  • Every link above has screenshots of what to expect, some (pally, dk, monk) have youtube videos showing how they work. (Newer screenshots and videos without a watermark are on the way.)
  • You can edit or delete the TMW icons or groups that are not useful to you. Most groups are named for the spec and function so it's not that hard to find your way.
  • You can move or swap icons by dragging them with right-click to another place in another or newly created TellMeWhen row/column.
  • The most important icons have the Activation border (a yellow glowing line), others don't. This is configured in the Events tab, so you can edit that and enable or disable them to your own liking. I sometimes use a short Activation light up, or a continuous one so the most important Icons stand out.
  • Some abilities are configured through conditions to only show for a Raid boss or if your target is PVP flagged (like DPS cooldowns.) 
  • If you don't understand the functioning of an icon, check its config and its conditions page. It's generally a good idea to check the conditions of everything, that way you'll learn more about TellMeWhen's possibilities!
  • My setup is used mostly for solo play, Heroic Dungeons, Raids and PVP Battlegrounds, you may need to adjust some icons accordingly if you prefer other modes of play like Arena.
  • If you have any questions I'd be happy to help, or you can go to the Curse page of Tellmewhen, the addon author Cybelors is very helpful though he gets a lot of questions so try asking me first here.
  • There's a Heroism/TimeWarp/Ancient Hysteria/Bloodust icon at the top so you don't miss when it's active.
  • Most DOTs will have the icon to reapply it with whatever ability does that following the 1/3-time pandemic reapplication without a loss rule they've applied in WOD. All HOTs and DOTs can be reapplied at 1/3 of their duration, the remaining time will be added to the new DOT.
  • Most situational abilities that "require" an icon like Purges, Soothes, Spellsteals, Cleanses, Purifications, Detoxes etc are also included, above the PVP bars left and right.
  • There are PVP  icons at the left (Debuffs on you - like when you're slowed/rooted, and silenced) and right (Buffs like immunities like Divine Shield and Deterrence - so you can pick another target - and Debuffs on target, the Slowed debuff only shows in PVP) and a PVP CC bar above Blizzard's own to show you the name of the spell in case you want to learn more about other classes and their Crowd Control.
  • Why am I still using action bars? I tried hiding them and using a minimalistic UI but I found in the heat of PVP battle or Raid phases it was more useful to have my 3 Bartender action bars (Razer Naga/Logitech G600 3x12=36 hotkeys with shift and control modifiers) visible with OmniCC cooldowns at a glance for optimal reaction speed. In the chaos I just didn't know what to do without a complete overview of my abilities ;p.
  • I also use Raven to still track buffs and debuffs on player and target frames and on Blizzard's default spot. Knowledge is power!
  • A list of my addons used can be found at the bottom of this post here.
  • I'm working on getting my entire UI available for download soon!